July 2008

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July 21, 2008

Narrative & Interactive Learning Environments - Edinburgh, Aug 6th - 8th

Narrative Call for Participation: Narrative and Interactive Learning Environments
Conference 2008


Edinburgh, Scotland 6th -8th August 2008

www.nile2008.org

Please join us at the 5th International Conference on Narrative and Interactive Learning Environments 2008 from 6th-8th August in Edinburgh, Scotland.

In the last ten years there has been a noticeable increase in the application of narrative and drama to a variety of contexts broadly in the area of education. These applications have drawn on theories that are both relevant to the design and generation of learning environments and to the ways in which learners construct their own understanding of their experience. The NILE 2008 conference will further develop this emerging field. For a list of papers which will be presented, visit our website. Topics include:

  • Theoretical contributions including: design principles for effective narrative learning environments, interactive narrative, developing learner autonomy and supporting the relationship between teachers and learners. Results of empirical studies and case studies of educational narrative technology.
  • Design and evaluation of innovative narrative interactive learning environments: web application, software, games, interactive television.
  • Methodology issues considering design approaches or examining evaluation
    methods for narrative learning environments.


To register, go to www.nile2008.org/conference-payment-inform.html

Programme Committee

Judy Robertson, Heriot-Watt University, UK (Conference chair)

Paul Brna, SCRE, UK

Ruth Aylett, Heriot-Watt University, UK

Sandy Louchart, Heriot-Watt University, UK

Judith Good, University of Sussex,UK

Rose Luckin, Institute of Education, UK

Lisa Gjedde, University of Aarhus, Denmark

Michael Young, North Carolina State University, USA

Ruth Wood, Kingston University London, UK

Continue reading "Narrative & Interactive Learning Environments - Edinburgh, Aug 6th - 8th" »

July 18, 2008

Spend Spend Spend!

Sgt001 The global downturn, spending slowdown and your editor's choice to spend time sorting out some damn festival or other means that your SG team have found themselves contemplating getting a real job over the last week. 

However there may be another solution!  We've decided not to put advertising on the site - yet!

Though we may approach carefully selected partners such as Tunnocks, Grant's, Agent Provocateur and CERN at some point in the near future - and our hand-picked team of Dave has been working behind the scenes, looking into a midnight flit to Word Press, where fleecing you all would be far simpler - and in some cases, automatic.

However we've decided to give something back to you - our loyal community.  Hence our efforts over the last few weeks to create the ultimate line-up of games and Scotland related t-shirts and gifts.  These will allow YOU, our readers to be the most stylish, funkiest and most up-to-date games and Scotland related fashion icons in the world today.

Some are clear.  Some are unashamedly old school and very much aimed at the insider.  All are stunning and without doubt style classics.  Forget your Penny Arcades, your Joystick Junkies and your 'pwned' nonsense.  This is geek McChic x 10 (that's 2 in binary, fact fans)

On your left, you'll see a link to the brand new Scottishgames Shoppie.  Your entry point into a regularly updated wonderland of shopping delight.  There's development-related items, games-related items, Scotland-related items and stuff that probably only makes sense to the editorial team...

Sgt005 Buy one each for your entire team (RTW & Rockstar - we're looking at you) and then think of all of your friends and family, who have yet to understand the deep joy you feel about being not only a gamer, but a developer too.

Then buy some spare ones, just in case.  You simply cannot have too many of these high quality items.

After careful consideration and examining many of the sites and services out there in Internetland, it's all done using Spreadshirt.net.  This means they're printed and shipped from Europe.  This means shipping is much cheaper and faster than it would be from the US.

Everything is printed to order, not scrabbled from a large box of product 'out the back', next to the disel generator, the rusting bicycles and the shipping container which makes those distressing noises after darkness falls...

Plus we can make new designs and throw them up online using only the Internet and the power of our imagination!  It's true.

Everything is based around the basic comfort-t right now.  This is the cheapest shirt and means that it's available in a huge range of sizes and colours.  Even pink!  Check it out...

Sgt006 However, there's a huge range of fitted t-shirts, female shirts, hooded tops, 'distressed' shirts, polo tops, mugs, belts, mouse mats, button badges and even underwear (both the popular 'hotpant' style AND g-string style female cut, plus a generous boxer-style gentleman's garment - though we remain confused about who the hell needs branded underwear.  Maybe we need to get out more).

We're happy to add any and all of those to the line-up, if anyone fancies a hoodie, mug, badge, or other item with any of the above designs...?

We'll be adding new designs and once we actually get around to buying a wacom tablet and/or installing Inkscape.  New products will be added each and every week.  That's how much we care, readers, about you staying bang up to date.  We will also be trying to mix up the order of the shop, to keep things 'fresh'.  Apparently this is a good thing, at least according to the small number of women we've spoken to

Plus, we've added a tips jar, where you can show your appreciation without having to buy a stitch.  It's like begging, but it's online, so is actually classed as entrepreneurial.

In the interests of full disclosure - and because we'd hate you to think we're raking it in, here - SG makes between £2 - £4 maxmimum, on each t-shirt, depending on the complexity of each design, number of colours, etc.  Of course we *can* put the prices up if you think we're being ridiculously generous.

As an example - here's our first ever LIMITED EDITION design.  It's delightfully geeky, will only be understood by Xbox Live Arcade playing, RPG gamers, with a knowledge of Dundee geography - and will only be available until Gabe & Tycho find out.  Then it's gone! 

Who could resist that?

E308 - A Summary

Well that's E3 for another year, readers.  Were you there?  Did you enjoy the stripped down and lean show which is focused on 'biz', not free stuff?  Or did you find it a bland and puzzling affair, where you couldn't find anyone you really wanted to speak to?

Opinion is divided almost as much as it was over the original show.  Mobile companies and journalists are asking why that platform wasn't represented.  The major console players are picking up criticism from all corners for their skewed/downbeat/too-casual-by-far presence and announcements at the show.

Obviously, since there was no Scottish Games Alliance whisky bash, it was an inferior affair, however we're keen to hear your views.

So, which formerly enormous, now far more stripped-down and smaller videogames trade shows have you been at this week, readers?

As always, Penny Arcade summarises the major points in three panels:
[Warning: contains sweary words...]

Pa_e308_4

Mobile gambling company looking for developers

N78 Glasgow-based Gobetya is looking for developers to work with them on their new multiplayer mobile gaming system.  If you're interested, drop them a line.

July 17, 2008

All Furniture & Games! Win A Trip To Homeware Heaven

Braveheart_ad_en Mobile games company Artificial Life is offering phone owners the chance to win a trip to one of Scotland's biggest furniture warehouses, to promote it's new title, based on the film Braveheart.

Travel and accommodation are provided, but there's no information on whether you get spending money for the granary style cafeteria.

We'd like to ask the lucky winners to say hello to Dougie Donnelly for us...

We've just paid to download the game, so we'll be reporting back shortly on it's accuracy and recreation of events such as gaining control of the kitchware dept and the English knights charge through the tight confines of the carpet showroom.

Plus we entered the competition.

EIF Film Festival Info

Fhlogoblack_2 The fine people at Edinburgh's Filmhouse Cinema have now posted details of the short season of gaming films coming up in August.

You can find the details here.

We're working with Hugh Hancock to put together a short season of Machinima before each main presentation, to give people a flavour of what's possible using games technology.

July 15, 2008

Next Gen Edge Ration

Funnier_than_edge If you're even passingly familiar with the games media, you will have come across Edge, the UK's shiny, design-driven and expert games magazine.  You may also have come across the online games site Next Generation.

Once upon a time, dear readers, the two were both printed magazines, both produced by Future, only Edge came out in the UK and Next Gen in North America.

Through a series of hilarious escapades and goings-on, the print version of Next Gen disappeared and was replaced by the popular website.  Edge continued to inform, influence and intertain, but despite a vocal and dedicated online community, had no real web presence.

Now however, there has been a glorious coming together and Next-Gen.Biz is now Edge Online; edited (local link alert) by Colin Campbell.

So you have your Edge guarantee of quality and vision, along with Next Gen's speedy, web-savvy online experience.  Everyone should now be happy.  We've already left glowing comments and applied for numerous jobs on the site and we'd recommend you do the same...

NOTE: We hereby claim all rights and entitlements to the pun in the headline, as the best overall summary of the story.

Cobra's Numba Launches On iPhone App Store

Cobi_numba Our apologies for the delay in this going up, but as your editorial HQ is about 3/4 mile from T in the Park (maaaan!) there has been some minor disruption over the last 78 hours or so.

Cobra have been in touch to let us know that their NUMBA game is live on the brand new Apple App Store, for iPhone and iPod touch.

Numba, as we've mentioned before uses the iThing's touchscreen as the main interface, challenging players to create chains of numbers.  However it's not all 1,2,3,4... oh no.  You can find chains of the same number, or mathematical progressions, such as sums and Fibonacci sequences.

It's rather nice and if you're an iPhone (or touch) owner we'd recommend it over, say, iBeer, which after only a single demonstration would result in your shiny new toy having to be removed surgically.  So don't take the risk, try Numba instead.

July 12, 2008

Flock: Proper Game Revealed

Flock001 IGN has previewed the 'mystery game' mentioned earlier this week.  It turns out it's a title called 'Flock', one of the first titles to emerge from Dundee's Proper Games.

The player takes charge of a giant hovering UFO and the goal is to herd a group of animals (a flock of sheep, herd of cows, flange of baboons, tiding of magpies, etc.  Apart from the last two) negotiating them through obstacles and landscape features.

As IGN points out, this is a little like Lemmings from a different perspective, but the video on the IGN site shows a game that radiates charm and a healthy Scottish fascination with our wooly cousins...

Flock is due out across multiple platforms including XBLA, PSN and PC.  IGN speculates that downloadable content including new animals, levels etc. MAY be made available, extending the normal lifespan of online games.

We'll be bothering the Proper chaps as soon as they're back from next week's E3 and getting the low down on this rather lovely looking new title...

July 11, 2008

Houser Honoured - MCV Marvels At Mysterious Mogul's Motivations

Samndan Rockstar boss profiled in MCV interview; states sky is limit.